// This file is part of Hangfire. Copyright © 2013-2014 Hangfire OÜ.
// 
// Hangfire is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as 
// published by the Free Software Foundation, either version 3 
// of the License, or any later version.
// 
// Hangfire is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.
// 
// You should have received a copy of the GNU Lesser General Public 
// License along with Hangfire. If not, see <http://www.gnu.org/licenses/>.

using System.Collections.Generic;
using Hangfire.States;

namespace Hangfire
{
    public static class GlobalStateHandlers
    {
        static GlobalStateHandlers()
        {
            Handlers = new List<IStateHandler>
            {
                new SucceededState.Handler(),
                new ScheduledState.Handler(),
                new EnqueuedState.Handler(),
                new DeletedState.Handler(),
                new AwaitingState.Handler()
            };
        }

        public static ICollection<IStateHandler> Handlers { get; }
    }
}